Figma Prototyping Bootcamp
Learn to create interactive prototypes in Figma that communicate ideas and user flows with clarity.
Prototyping in Figma is where static designs come to life. With the right techniques, you can create interactive flows that not only look polished but also demonstrate how a product will behave in the real world. In this 4-week bootcamp, you’ll learn how to build prototypes that impress stakeholders, speed up usability testing, and make collaboration with developers seamless.
We’ll start with the basics — connecting frames and building simple flows — and gradually move into advanced topics like Smart Animate, overlays, and micro-interactions. You’ll also learn how to create prototypes that adapt to different devices, use interactive components to simulate real functionality, and share your work for feedback and testing.
Because this is a small-group course, you’ll get more than just generic demos. Each week includes hands-on practice and direct feedback on your projects. By the end, you’ll have a polished prototype of your own that you can present to stakeholders, test with users, or include in your portfolio.
Audience
Designers
Teams
Developers
Product Managers
Curriculum
We tailor every session to your tools, workflows, and business goals. Topics can include:
Week 1 — Prototyping Fundamentals
Connect frames to build simple interactive flows
Understand hotspots, transitions, and navigation
Learn best practices for organizing prototype screens
Apply basics to a small prototype project
Week 2 — Smart Animate & Transitions
Use Smart Animate for smooth, natural animations
Add motion between different UI states
Explore transitions for overlays and modals
Create dynamic flows for web and mobile
Week 3 — Micro-Interactions & Interactivity
Build hover, click, and drag interactions
Use interactive components to simulate real UI behavior
Apply animation curves and advanced easing
Design micro-interactions that delight users
Week 4 — Testing & Collaboration
Share prototypes with stakeholders and teams
Run usability tests directly in Figma
Export and hand off prototypes to developers
Final project: create and present a complete interactive prototype
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