What are Interactive Components in Figma?
Learn how interactive components bring real behavior into your prototypes.
Intro (short definition)
Interactive components in Figma let you build reusable elements with built-in interactions — like hover, pressed, or toggled states — without needing to wire them up manually every time.
Deep Dive (how they work + why they matter)
Normally, prototyping requires linking frames together to simulate interaction. With interactive components, the behavior is embedded directly into the component itself. For example, a button can automatically switch between default and hover states, or a toggle can move between on and off, without you having to duplicate screens or connections.
This makes prototyping much faster and keeps your files cleaner. Interactive components also work beautifully with Variants — you can add interaction logic to your variant sets and reuse them across projects. Combined with Prototyping, Components, and Auto Layout, they allow you to build realistic flows with fewer screens and less maintenance.
Use Cases (practical examples)
Buttons that switch between hover and pressed states automatically
Toggles and switches that flip between on/off states
Dropdown menus that expand and collapse naturally
Reusable interactive elements inside larger Design Systems